Friday
January
15 2010
15 2010
Date: Friday, January 15 2010
Venue: Melody Inn
Address: 3826 N. Illinois St. - Indianapolis, Indiana 46208
With: Phyllis, The Down-fi
Melody Inn ~ 317.923.4707 ~ melodyindy.com
Melody Inn ~ 317.923.4707 ~ melodyindy.com
January 17th, 2010 at 12:16am
Hope the show went well. Tried to make it..........didn't.
When's the first video coming out?
Maybe something with fire and half naked women dancing. Doesn't matter if it makes any sense. It is, after all, fire and dancing half naked women.
In Gnome we trust,
James
January 23rd, 2010 at 11:43pm
Ooh hey, just because no one is looking...
http://www.iloveideamen.com/promos/video/
We're all about letting the cat out of the bag, giving the early bird the worm, and then giving the worm the bird. The test1 video up there only has video for about a minute, then makes you wait until I finish making it for another 2 minutes. That folder might end up holding some goodies.
January 24th, 2010 at 4:53pm
@Dave
Man it really sucks that you're in a kick ass band and are a super talented singer/musician. Because I would sooooo have you do the animation for Roofgnome.
Oh well.
HAve fun and answer your phone every now and then will ya?
James
February 12th, 2010 at 12:43am
Hee hee. I almost wish I could do this sort of stuff for 'real', but alas, I'm doing it all the very very wrongest way. For whatever reason I have a penchant for using the most obscure, difficult, arcane and generally time consuming methods of doing... everything. What you see here in that ever so brief one-minute clip is the result of well over 600 hours (literally) of total PC time. I believe I spent something like 150 hours alone coding the static album art scene that the animations take place in. After it was complete, I started tweaking bits of it to move, then setting it in motion. Add another 50 hours conservatively.
Then came the renders - each frame renders one at a time, and depending on the image quality and special effects, each frame can take anywhere from a few minutes to a few hours to render. I got through 8 clips, 120 frames per shot (10 seconds worth per shot). I'm giggling now... Roughly 2 days per clip rendering time, putting the total PC rendering time at nearly 400 hours total for my 80 seconds of animated video.
I love my job :D
And just for a taste of why I think I'm really dumb for doing artwork this way, here's a file I set up early on to make 'macros' of simple shapes I'd be using:gobbeldygook
The whole 'thing' is like that. I'm using POV-Ray, an entirely code-based 3D rendering program. And by entirely code based, I mean what you see there in that text file is what I see when I'm creating the scenes. I only see an image when I hit the Run button and cross my fingers.
But I love it. Really. It's fun. And it taught me about programming languages. It's basically C++, whatever that is :)
Anyhoo, I do still want to do at least one video for ya, just for kicks. Funny bit is... If we do one, that means we set up a whole toolbox of things that would make creating another one not so hard. But you're using your PC to render it. Hah!
--dg